Visually, levels are covered in a distracting blur effect for anything not in your immediate vision, which makes spotting collectibles or mission items more difficult than it should. Review: Skatebird (Switch, Xbox One & Steam) - Defunct Games Defunct Games 19.6K subscribers Subscribe 64 Share 961 views 1 year ago Switch Skateboarding Skatebird Defunct Games reviews. A game about skateboarding birds started as a crazy idea from developer and creator Megan Fox of Glass Bottom Games. We try to cover every Switch game were sent a code for here at. Many grind rails lead to nowhere, half-pipes are often placed next to perilous drops, and even the opening level has multiple tiers of verticality to deal with before you’ve mastered the basics. Switch Review Round-Up Super Arcade Football, SkateBird, Dusk and more. Overall, SkateBird is an enjoyable experience if you go in, not expecting much from it, despite the questionable controls. Maintaining momentum has always been a core component of skateboarding games, but it feels like levels are unfairly fighting against you in SkateBIRD. There are options to alleviate some issues, like adjustable sliders for balancing difficulty and steering sensitivity, but you still rarely feel the satisfying elegance of flying through levels – with far too much time spent constantly rebuilding speed to run the same tall obstacles. If you’re a skateboarding fan, it might be worth a try, but just make sure you have Tony Hawk on standby in case SkateBird gives you blue birds. This wouldn’t be an issue if SkateBIRD was more precise, but too often you’ll fly off your board because of the jolting camera, awkward level design, or when a grind fails to register. Overall, SkateBird is an enjoyable experience if you go in, not expecting much from it, despite the questionable controls. It succeeds in colliding some of the best aspects of its inspirations with an atmosphere that players will certainly get a good laugh out of. It is far from the most complex skateboarding game currently available on the market, yet it provides exactly what players want from the genre. There is a reason that when tasked with remastering Pro Skater 1 and 2, Vicarious Visions deliberately used the now ancient source code for the game instead of creating something. This control system means every time you fall you have to ride around and perform tricks just to regain your momentum. At its core, SkateBIRD is light-hearted, cute, and approachable. Skatebird just isn’t as responsive as it should be the physics are far too floaty for this game style and are generally just too difficult to gauge and predict.
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